Thursday 29 March 2012

Critical Games Studies: Narrative and Games

This lecture was part of Robs tuition.


The narrative of a story has 3 very closely related elements of story telling,

Story
All of the elements which end up being depicted

Plot
The chain of causation (the chain of events that happen in the story)

Narrative
The order in which events are revealed

Events which happen in stories are presented in only two ways.
First Hand
Where the event is seen through the eye of the audience


Second Hand
Where the event is revealed to you by a character in the game

Facade is a game which we were shown, it is a game which heavily relies on narrative and as the user inputs narrative the game will change around it. Using complex AI the user can experience many different endings from being kicked out of the flat you are in to being killed.

No comments:

Post a Comment